package com.wsseieiei.fireballgame.items;


import com.wsseieiei.fireballgame.Main;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.SwordItem;

//我们要做一把剑，就继承原版的剑

public class ItemPreAttack extends SwordItem{

    public ItemPreAttack() {

        //各参数：工具等级，伤害，攻速，放在哪个物品栏

        super(CustomItemTier.PreciseAttack,30,0,new Item.Properties().tab(Main.FIREBALL_GAME_TAB));

    }
}